Level Balance |
by Wit_Happens [ 09 February 2008 - 7:18 am ] |
I have Cheveree 2.10 for Mac and I've noticed a imbalance in the difficulties of the levels. It seems like the oval level (usually level 1) is just harder to win than the others, even taking into account the speed/variety/quantity variability from round to round. Is it possible these levels will be recalibrated in future versions?
(Note: I've noticed a similar lack of balance in the courses in Vroom Vroom). |
by Aidan [ 09 February 2008 - 7:26 am ] |
This will be addressed in the next version of Cheveree to be released in the not too distant future.
I'll post here when its ready.
Your points about Vroom Vroom are noted also, thanks. |
by Aidan [ 10 February 2008 - 3:30 pm ] |
Version 3.0 has just been released, with a new game mode option that addresses this problem. |
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