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SUPPORT - Ball textures not being created on Intel Mac

 

Ball textures not being created on Intel Mac
by Charles     [ 07 July 2007 - 9:39 am ]
When running Cheveree on my Intel Mac (MacBook Pro 15" 2.4GHz), all the balls appear as solid black circles; I never get a message saying the ball textures are being created on the first (or any) run. Running the same program on one of the iMac G4 systems at my workplace works perfectly. I tried running under Rosetta on my Intel Mac, but that didn't help at all.

I've tried in full screen mode under various resolutions, and in windowed mode, with anti-aliasing at both 0x and 4x.

Any suggestions?
by Aidan    [ 07 July 2007 - 9:42 am ]
Not sure why this is happening - try deleting the game's data folder - this is located in the following folder:

/users/(yourname)/Library/Preferences/Cheveree

After you delete the directory, try running the game again.

Does this also happen with my other game "Balls!" ? The ball creation procedure is the same for both games.
by Rob    [ 14 July 2007 - 8:14 pm ]
I have the same problem on my new Macbook Pro too. All of the balls are black. Kind of hard to play :-)

I downnloaded and tried Balls, and the balls all look great. It seems to just a problem with the Cheveree game.

By the way, I love your 3D Solitaire game. I bought it a while back and am now addicted! Thanks for a great game.

Please look into the ball issue with Intel Macs on Cheveree, as I'm sure I'd want the game if it worked. Thanks.
by Aidan    [ 15 July 2007 - 7:08 pm ]
Will look into this problem shortly and post here when I find out what the problem is.

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