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If you experience flickering or cannot see your mouse cursor, try changing the " Cursor Type " option in the startup window. If the mouse cursor responds slowly or sluggishly, try changing the " Mouse Syncronization " settings in the startup window. If you don't see the startup w...
- Oct 26, 2009
- Forum: Windows Support
- Topic: "Failed creating Direct3D Device" Error
- Replies: 0
- Views: 10562
Some people encounter the a problem when starting the game that the message "Failed creating Direct3D Device" appears when running the game under windows. Here are some solutions to this problem. It is always a good idea to have the latest DirectX installed from microsoft: http://www.micro...
The last version had an internal change that needed to reset all stats and scores etc. It should not happen with each update. If you notice it happening with the next update, please post here and I'll investigate.
- Oct 12, 2009
- Forum: GrassGames' Cribbage
- Topic: Turned up card invariably favors the computer hand
- Replies: 16
- Views: 19270
Well I've discussed this before and can only say once again that the cards are not in any way stacked - it makes absolutely no sense for me (the author) to do so - the idea is to keep customers happy after all and make a nice cribbage game. Also note that 50% of the time, the cards that are dealt/tu...
From the Mac|PC version of the game... The autoplay setting controls the automatic moving of cards to the foundations during play. Different games have different autoplay levels available. You may need to alter the autoplay settings to adjust to your playing style for some games. The following setti...
Muggins will be in the next version of the game as its an important missing feature at the moment. Can't give a time just yet for when it will be ready as I'm busy on other things, so I hope you will make do with what you have for the time being.
[ The following posts were taken from the old GrassGames' Cribbage forum ] by Richard [ 05 December 2008 - 6:38 am ] Any chance of making an automatic scoring option? by Aidan [ 05 December 2008 - 7:03 am ] I personally don't think its a good idea as counting is a major part of the game, but if oth...