Hi,
I bought this game on the Windows Store and have played daily for over a year or more. For the last 3 or 4 days it has failed in connecting to GrassGames to get world scores etc. Just keeps saying failed. I haven't made any changes to my system and all my drivers are up to date. Just wondering if GrassGames server will be coming back online or not or if there is another issue?
My system:
* Windows 10 version 2004 OS Build 19041.1083
* Core i7-6700k
* 32 MB DDR4 ram
* Geforce GTX 1080 Ti
Thanks for any help!
Solitare3D cannot connect to GrassGames
Re: Solitare3D cannot connect to GrassGames
The scores system seems to be ok. What version of the game are you running? Also, have a look at the logs after you try to update the scores. Both the version and the logs are available in the "About" section within the game.
Aidan
GrassGames.com
GrassGames.com
Re: Solitare3D cannot connect to GrassGames
Hi Aidan,
I have version 6.60. Here is what I have for logs:
Log entries for Solitaire 3D version 6.60 [Windows RT, 17/07/2021 23:13]
* MiscResetVariables@EngDeviceDX11 > Not finished.
* SetMaterialToDefault@EngDeviceDX11 > Not implemented.
* SetNoTexture@EngDeviceDX11 > Not implemented.
* SetTextureQuality@EngDeviceDX11 > Not implemented.
* TurnOnLighting@EngDeviceDX11 > Not implemented.
* TurnOffDepthBuffer@EngDeviceDX11 > Not implemented.
* DisableSpecularHighlights@EngDeviceDX11 > Not implemented.
* TurnOffColouredTextureAlphaBlending@EngDeviceDX11 > Not implemented.
* ForceClearDepthBuffer@EngDeviceDX11 > Not implemented.
* TurnOffLighting@EngDeviceDX11 > Not implemented.
* EnableSpecificBlending@EngDeviceDX11 > Blending type 5,8 not implemented.
* TurnOnColouredTextureAlphaBlending@EngDeviceDX11 > Not implemented.
<ERROR> ( DEBUG_PC_PRINTF ) Should not be called.
<ERROR> ( DEBUG_PC_PRINTF ) Should not be called.
I have version 6.60. Here is what I have for logs:
Log entries for Solitaire 3D version 6.60 [Windows RT, 17/07/2021 23:13]
* MiscResetVariables@EngDeviceDX11 > Not finished.
* SetMaterialToDefault@EngDeviceDX11 > Not implemented.
* SetNoTexture@EngDeviceDX11 > Not implemented.
* SetTextureQuality@EngDeviceDX11 > Not implemented.
* TurnOnLighting@EngDeviceDX11 > Not implemented.
* TurnOffDepthBuffer@EngDeviceDX11 > Not implemented.
* DisableSpecularHighlights@EngDeviceDX11 > Not implemented.
* TurnOffColouredTextureAlphaBlending@EngDeviceDX11 > Not implemented.
* ForceClearDepthBuffer@EngDeviceDX11 > Not implemented.
* TurnOffLighting@EngDeviceDX11 > Not implemented.
* EnableSpecificBlending@EngDeviceDX11 > Blending type 5,8 not implemented.
* TurnOnColouredTextureAlphaBlending@EngDeviceDX11 > Not implemented.
<ERROR> ( DEBUG_PC_PRINTF ) Should not be called.
<ERROR> ( DEBUG_PC_PRINTF ) Should not be called.
Re: Solitare3D cannot connect to GrassGames
Noticed I couldn't find it on the Windows store, so probably not getting any updates, so I went ahead and purchased another copy from your website so I'm always up to date. This also fixed the communication issue!
Are updates directly pushed to the game when it logs in?
Trent
Are updates directly pushed to the game when it logs in?
Trent
Re: Solitare3D cannot connect to GrassGames
Ok great and thanks. The game checks for updates once a week on startup and you will be notified in the game when one is ready.
Aidan
GrassGames.com
GrassGames.com