; English language file for GrassGames' Cribbage
;
; To create other translations, copy this file and rename it to your language name in English.
; e.g. "German.txt"  (not "Deutsch.txt").
;
; Translate all texts to the right of the first equals sign.
;
; Different sections names are displayed within square brackets - do not translate these.
; e.g. "[COMMON TEXTS]"
;
; Lines starting with semi-colons are for information only.
; You can enter other lines of information to the file by adding new lines
; starting with semi-colons. e.g. "; Created by ..."
;
; Multiple texts within a list are separated by the hash symbol. e.g. "Yes#No#Cancel"
; To insert a hash symbol separately, enter "##".
;
; New lines within a translation are entered by using the new-line symbol: "\n".
; If lines are split using the new-line symbol, keep the lines split also in the translation.
;
; The percentage sign followed by 1 or 2 is used for formatting and should be kept in the translated texts.
; e.g. "Welcome=Hello %1 from %2."
; The program will change the text as needed. e.g. "Hello John from Ireland.".
; In some cases you may need to rearrange the order of the arguments (%1, %2) for correct translations.
;
; Be sure to preserve letter cases. e.g. DOG, Dog, dog.
; Do not add additional full stops (periods) if they are not in original text.
;
; Place translated texts in the Languages sub-directory where the game is installed and your
; language will automatically display in the languages list in the startup window.
; Ensure you have the startup window turned on within the startup options in the game.


[LANGUAGE]
; Change the following to the actual language name in that language, e.g. "Language=Deutsch"
Language=English
; The following is the country code for the flag to be used. e.g. "GB" for English, "ES" for Spanish, etc.
FlagCountryCode=UK


